Today at GameStop, I picked up Spirit Camera: The Cursed Memoir, and the Circle Pad Pro I've had on back order since March, so I can finally experience RE: Revelations in all it's glory.
Also, my game list I had of games to review is now outdated, so now here are all the games I have that I have yet to review that I want to (Note: I won't be reviewing games for DSiWare or original DS, unless they are brand new DS games, like Pokemon Conquest or something like that. I'm considering doing reviews of 360 and PS3 games too, I plan on doing a review of Rhythm Heaven Fever on Wii, just because I freaking love that game.)
Pac-Man and Galaga Dimensions (finished, ready to review)
Pilotwings Review (not finished, probably won't do review as I'm not a big fan of this game so I really don't feel like completing it, only reason I picked it up is because it was 10 dollars)
Resident Evil: The Mercenaries 3D (Don't know if I will review or not, not really relevant anymore since Revelations is out, but I might review.)
Ridge Racer 3D (Expect a review of this one)
Star Fox 64 3D (would love to review this one, but sadly I lost my cartridge before I could beat it)
Spirit Camera: The Cursed Memoir (I like it so far)
3DS Download Games:
3D Classics: Urban Dictionary (Here's your abridged review, total crap, don't buy.)
3D Classics: Kirby's Adventure (Eh, might review)
VVVVVV (Definitely reviewing, great game)
Pushmo (Also great game, another one to review)
Virtual Console (Might review these, might not, though I certainly won't review all of them):
The 10 GBA Ambassador Games (see below for full list)
The 10 GBA NES Games (search Wikipedia for 3DS, then on that article click on Ambassador Program for list of games)
Super Mario Land
Super Mario Land 2- 6 Golden Coins
Game & Watch Gallery
Mario's Picross (if I do review, this will be the first one)
Sonic The Hedgehog: Triple Trouble
And the odd one:
Thriller (A Shrek short film in 3D, used to be available in eShop with other Halloween shorts based on Dreamworks films, didn't download those, one was based on Monsters vs. Aliens and the other How to Train Your Dragon I think. They might still be available in the eShop.)
Also, something else I'm interested in:
Rhythm Heaven Fever (Not a 3DS game, but still something I would like to review)
Random Stuff (and maybe Game Reviews)
Scroll to bottom for cool widgets and things.
Sunday, June 24, 2012
KH:3D Demo Impressions
First off, WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! They released a demo! This is amazing!
Now let's get to it. The first thing I noticed is that Sora's voice has matured a lot. Make of that what you will. It was kinda weird for me, but it's something I can get used to. Secondly, the new combat things (which I have already forgot the name of) are awesome. The slingshot was very interesting, and the thing where you hopped into the barrels or something I have no idea but it was very cool. However, I felt like these made the game a little too easy. It's only a demo however, so they may have just given you the easiest thing in the game just to give you a feel for it. Also, these weird things follow you, I first thought they were enemies, but they are what you get with the AR Cards and such I assume. They replaced Donald and Goofy in the demo, but I hope they don't do that completely, because I will miss them. :(
Overall, the demo was great, and it only made me get more excited for the game and want it this very second!
Now let's get to it. The first thing I noticed is that Sora's voice has matured a lot. Make of that what you will. It was kinda weird for me, but it's something I can get used to. Secondly, the new combat things (which I have already forgot the name of) are awesome. The slingshot was very interesting, and the thing where you hopped into the barrels or something I have no idea but it was very cool. However, I felt like these made the game a little too easy. It's only a demo however, so they may have just given you the easiest thing in the game just to give you a feel for it. Also, these weird things follow you, I first thought they were enemies, but they are what you get with the AR Cards and such I assume. They replaced Donald and Goofy in the demo, but I hope they don't do that completely, because I will miss them. :(
Overall, the demo was great, and it only made me get more excited for the game and want it this very second!
Friday, May 11, 2012
Super Mario 3D Land Review
Super Mario 3D Land. What can I say about Super Mario 3D Land. It's amazing? No, not good enough. Phenomenal? Nope, still not good enough. There is no word to describe Super Mario 3D Land. Let's just say it's everything you want in a Mario game and more.
As always, the levels and worlds are super creative. There's always something different in each level, even if you're doing the same basic thing, running and jumping. They each have their own style, and there are only a few repeats in level theme. Some are vibrant and colorful, while others are dark and hostile-looking.
The graphics are super, Nintendo has really upped the bar for 3D with this game. This game was MADE for 3D, it's not just a useless gimmick, it helps with perception, like where you want to jump. While I wouldn't call it essential, it's certainly helpful and adds to the experience. Not to mention it looks freaking amazing. It pops out at you, while not being so 3D it makes your eyes hurt (a problem I have had with Face Raiders, a few AR games, occasionally the 3D video taker, and a couple of videos on Nintendo Video), so in other words, the perfect use of 3D. It's like the Avatar of 3DS.
The music is great as usual, it fits in with the game's vibe. I'm really not good at going into details in music, so I'll leave it at that.
The gameplay is sort of a hybrid between Super Mario Galaxy and Super Mario 64, but it most reminded me of Galaxy, even though in concept it looks just like 64. It may be a little hard to explain, but that's good. because that means it has it's own style. Obviously, you know what the gameplay of a Mario game is like. You run, you jump, typical stuff. But what makes it so good is that the controls are perfected, and the level design is amazing and inventive. It has what it takes to keep platforming fresh.
In the game, the map is as straightforward as straightforward can get. You move right, level to level, hit a toad house, level to level, hit a castle, go to next map. It's simple, but that's how it should be. You don't want a map to get too complicated for a platformer. (Look up Sonic Adventure 2, you'll get what I'm saying.) You also unlock special levels once you beat the game, which is basically a brand new campaign. Some levels are harder remakes, but a good number of them have nothing to do with their counterparts.
Another nice little feature is the way StreetPass was incorporated into the game. In the game, there are mystery boxes preset on the map. Here you can get coins and star medals (talked about in the next paragraph) to help you. When you StreetPass, you can get another one of these that is placed on one you already have. Also whenever you StreetPass someone with this game, you get to go back to a toad house and get a power-up. This can be helpful if you are stuck on a difficult level.
The replay value of this game is huge. Like I said, once you beat the main game, you get the special worlds, and you haven't really experienced the game unless you play these levels. In each level, you have to collect Star Medals, like in Galaxy 2, but unlike Galaxy 2, there are 3 in one level. You need these to continue the game, though they are relatively easy to obtain, even if you don't get all of them in each level. Also, either early on in the game or after you beat the initial levels (or something completely different, haven't played this game in about 5 months, LOL) you unlock Luigi. You get a badge on each level for if you beat it with Mario, Luigi, or both of them. There is also a "five-star system" as I am going to call it, where you get a little white star (not a cartoon power-up star like in the game) above your name for meeting these criteria. (Note: You don't have to do these in order.)
1. Beat the Final Boss (Bowser)
2. Complete all levels with Mario
3. Get all Golden Flags (top of the flag pole, not as hard as it sounds)
4. Collect all Star Coins
5. Not sure, but if you do all of the above, it will pop up.
If you do all this and then beat the final boss again (not sure which one, the inital levels or special levels boss), then you will unlock one final special level, which is very difficult. Doing all this took me around 30 hours, so obviously, the replay value is definitely there.
Overall, this game is one of the best of 2011, and a must for all 3DS owners. BUY. NOW.
Final Score:
10/10
As always, the levels and worlds are super creative. There's always something different in each level, even if you're doing the same basic thing, running and jumping. They each have their own style, and there are only a few repeats in level theme. Some are vibrant and colorful, while others are dark and hostile-looking.
The graphics are super, Nintendo has really upped the bar for 3D with this game. This game was MADE for 3D, it's not just a useless gimmick, it helps with perception, like where you want to jump. While I wouldn't call it essential, it's certainly helpful and adds to the experience. Not to mention it looks freaking amazing. It pops out at you, while not being so 3D it makes your eyes hurt (a problem I have had with Face Raiders, a few AR games, occasionally the 3D video taker, and a couple of videos on Nintendo Video), so in other words, the perfect use of 3D. It's like the Avatar of 3DS.
The music is great as usual, it fits in with the game's vibe. I'm really not good at going into details in music, so I'll leave it at that.
The gameplay is sort of a hybrid between Super Mario Galaxy and Super Mario 64, but it most reminded me of Galaxy, even though in concept it looks just like 64. It may be a little hard to explain, but that's good. because that means it has it's own style. Obviously, you know what the gameplay of a Mario game is like. You run, you jump, typical stuff. But what makes it so good is that the controls are perfected, and the level design is amazing and inventive. It has what it takes to keep platforming fresh.
In the game, the map is as straightforward as straightforward can get. You move right, level to level, hit a toad house, level to level, hit a castle, go to next map. It's simple, but that's how it should be. You don't want a map to get too complicated for a platformer. (Look up Sonic Adventure 2, you'll get what I'm saying.) You also unlock special levels once you beat the game, which is basically a brand new campaign. Some levels are harder remakes, but a good number of them have nothing to do with their counterparts.
Another nice little feature is the way StreetPass was incorporated into the game. In the game, there are mystery boxes preset on the map. Here you can get coins and star medals (talked about in the next paragraph) to help you. When you StreetPass, you can get another one of these that is placed on one you already have. Also whenever you StreetPass someone with this game, you get to go back to a toad house and get a power-up. This can be helpful if you are stuck on a difficult level.
The replay value of this game is huge. Like I said, once you beat the main game, you get the special worlds, and you haven't really experienced the game unless you play these levels. In each level, you have to collect Star Medals, like in Galaxy 2, but unlike Galaxy 2, there are 3 in one level. You need these to continue the game, though they are relatively easy to obtain, even if you don't get all of them in each level. Also, either early on in the game or after you beat the initial levels (or something completely different, haven't played this game in about 5 months, LOL) you unlock Luigi. You get a badge on each level for if you beat it with Mario, Luigi, or both of them. There is also a "five-star system" as I am going to call it, where you get a little white star (not a cartoon power-up star like in the game) above your name for meeting these criteria. (Note: You don't have to do these in order.)
1. Beat the Final Boss (Bowser)
2. Complete all levels with Mario
3. Get all Golden Flags (top of the flag pole, not as hard as it sounds)
4. Collect all Star Coins
5. Not sure, but if you do all of the above, it will pop up.
If you do all this and then beat the final boss again (not sure which one, the inital levels or special levels boss), then you will unlock one final special level, which is very difficult. Doing all this took me around 30 hours, so obviously, the replay value is definitely there.
Overall, this game is one of the best of 2011, and a must for all 3DS owners. BUY. NOW.
Final Score:
10/10
SUMMER UPDATE TIME!
I know I never update this. But I will start! I promise! From now on, it's not going to be just game reviews, it's going to be whatever I feel like posting + game reviews. So, my next review will be Super Mario 3D Land. That's it. Bye.
Hanger 2 - Play it on Not Doppler
Hanger 2 - Play it on Not Doppler
Extremely fun, play the first one if you haven't already, there's also a Hanger 2 level pack.
Extremely fun, play the first one if you haven't already, there's also a Hanger 2 level pack.
Friday, March 2, 2012
Hello World
If anyone in the world has read this blog, I'm sorry for neglecting it. I have tons of 3DS games to review, Star Fox 64 3D, Pilotwings Resort, Ridge Racer 3D, Super Mario 3D Land, Mario Kart 7, and Pac-Man & Galaga Dimensions,
Also, I have a few downloadable titles to review,
3D Classics: Urban Champion, 3D Classics: Kirby's Adventure, VVVVVV, Pushmo, and maybe some VC Games, not for sure.
Also, I may do a review of the Metal Gear Solid 3D: Snake Eater Demo and the Resident Evil: Revelations Demo. I plan on doing a review on Rhythm Heaven Fever, even though it's a Wii game because it's probably the best game I've played on Wii and I love it.
Well, that's it.
Hunter
Also, I have a few downloadable titles to review,
3D Classics: Urban Champion, 3D Classics: Kirby's Adventure, VVVVVV, Pushmo, and maybe some VC Games, not for sure.
Also, I may do a review of the Metal Gear Solid 3D: Snake Eater Demo and the Resident Evil: Revelations Demo. I plan on doing a review on Rhythm Heaven Fever, even though it's a Wii game because it's probably the best game I've played on Wii and I love it.
Well, that's it.
Hunter
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